home *** CD-ROM | disk | FTP | other *** search
- This archive contain an Imagine project 'Castle.imp'.
-
- It should be installed in the :Imagine directory (otherwise you may
- have to change paths in the stage editor.
-
- The project contain an 80 frame animation of Batman.
-
- I am not distributing the final anim file as the size was about 500 k.
-
- A few glitches appears in the animation, I didn't have time to correct
- them, but you might want to do it:
-
- Batman is walking a little bit above the ground, he should be lowered a
- bit.
-
- He appear to be skating instead of walking. This is because he only is
- performing three full cycles while walking. He should be performing at
- least four cycles, but this would imply more frames for the walking
- sequence. As it was, I thought that 80 frames total was enough, but if
- you have lots of ram (and a fast cpu), you might want to change this.
-
- The Batwing plane hit the ground in the first two frames of the flight
- sequence.
-
- It took about two days to render the 80 frames on my A2000 w. 28mhz 68030!!
-
- The Batman object is derived from a Sculpt4D object created by
- Marvin Landis, and the readme file for this object is included below.
-
- Helge E. Rasmussen (USENET: her@compel.dk)
-
- --------------------------------------------------------------------
- Readme file from the original Batman object:
- --------------------------------------------------------------------
-
- Amiguy has finally decided to reveal his secret identity! With
- the current interest in BatMan, I thought it would be fun to
- make a 3D object to share with everyone, and of course Amiguy
- wanted to be the new Computer Crime Fighter of the 1990's.
-
- BatGuy is divided into individual parts and completely assigned
- a hierarchical structure for easy selection of any part of his
- body with the Select/Named Vertices command of Sculpt-Animate 4D.
- This is a good example of hierarchical structuring and is similar
- to the descriptions found in the Sculpt-Animate manual.
-
- This object contains quite a few edges and faces, so I am sure
- it will require more than 1 Mb of memory to use. Please feel
- free to share this object with anyone, it is freely redistributable.
- But please do not sell this object on any 3D object disks intended
- for commercial distribution.
-
- Marvin Landis
-